This wraps up the Redesign Shuffle Special!
1,016 shuffles later: we finally finished vanilla SM, 3 map randos, OG Redesign, and Axeil Edition over 4 months of absolute madness!
Thanks again to everyone that joined in to watch (and contribute) to the suffering! I couldn’t do this without you
Now to think of the next one…
Took me the whole month to get around it but this bee got wings
I actually sketched these out way earlier but I reworked them around the abdomen segment because I didn’t take them into account in my first go at it
Brekky.
My attempt at hand lettering has gone pretty well, made better with some planning and time
I was up late last night trying to push this illustration a bit further ahead of tonight’s X-Com Files stream but yeah, there’s still a lot to do/redo
But here’s a preview of Flaw lugging a sniper rifle around because there’s always trouble at long range
See ya tonight!
I had this idea in my head that I would try to switch up the bsky site theming by applying rules that would turn it into Bootstrap 2
But there’s got to bee a better way of creating userstyles for these components that isn’t flakey CSS selectors like .css-175oi2r.r-1loqt21.r-1otgn73
I saw a system update notification on the steam deck and was not disappointed by the version number
“I think my day is probably going better than yours,” is how I probably would have responded if I didn’t know it was just a chatbot
I have come to the decision that I will just live with this geometry and not worry about it too much because I will literally bee here all week if I tried to do it some more.
Anyway, the striping needed fixing so I did that today.
(not pictured was me fixing the lower back so we don’t have as much of a tangent on the outline)
Tried redoing the leg but it doesn’t still feel right somehow.
like, do those legs even support the rest of the body? I dunno,
imagine not lining things up with guides before drawing them, couldn’t be me
anyway, this is how the new ref is going