I got my avatar working in #Resonite!
Sure, it hasn’t had any optimisations applied to it but it works! I followed a tutorial to bring in the FBX mesh, then dragged in my textures to link them to the mesh bits like the tail and eyes. I set the sliders to the same value as with my VTuber model, then I applied some physics to the ears and tail.
I wish I knew how to optimise the model itself further (since I know performance is a sticking point for users) but for I guess it’s good for now.
Attachment CW: Eye contact