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Super Metroid Redesign thoughts
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Increased gravity in the sandpits is really sticky.

Space jump is good, and thankfully there’s no escape that kills the player if you’re not fast enough.

Unfortunately in order to progress, Redesign will beat you over the head with the sandfall tiles until you get that timing down. Fall down, and you have to do the entire loop around so you get the privilege of trying again.

So it’s like the other item escapes, except there’s no save to return to when you fall down.

#SuperMetroid #SMRedesign

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